Charon

Stijn windig charon 01

Charon 1

Stijn windig charon 02

Charon 2

Stijn windig charon 03

Charon 3

Stijn windig charon 01 render

Charon 1 cycles render

Stijn windig charon 01 depth

Charon 1 depth pass

Stijn windig stijnwindig 2019 01 04 16 47 39

Screenshot in Medium

Stijn windig stijnwindig 2019 01 04 16 47 55

Screenshot in Medium

Stijn windig stijnwindig 2019 01 04 16 48 40

Screenshot in Medium

Stijn windig stijnwindig 2019 01 04 16 49 02

Screenshot in Medium

Experimentation with Oculus Medium ----> Blender ----> Photoshop workflow.
I wanted to see if I can use Medium to create concept art fairly quickly, and I'd say it works nicely. Sculpting in medium is fun and intuitive, and bringing it into blender and rendering is simple. (provided you've got a rather fast computer with a seriously decent graphics card) I actually spent most of the time in photoshop, so my next goal is to reduce the photoshop noodling and get further in the 3D-section of the workflow.